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a Local Fantasy League -by John Horvath, Co-Founder FFWarRoom.com email 6/00 So
you want to start a local fantasy league!
Perhaps this is your first venture into Fantasy Football, or maybe
you’ve wet your feet in a random league on Yahoo, or have tried a salary
league on CNNSI. Some of you
may even already be in a local league, but are looking for some pointers
or good ideas to steal. That’s
great! Probably every aspect
of our league, except the draft, was copied from one place or another. So if this is your first venture into commissionership, read
on. If you’re just looking
for ideas, feel free to skim ahead and steal at will (there are some great
ideas in the Draft section at the end)! Topics
discussed are: What kind of
League, League Requirements, Types of Leagues, League Management,
Lineups, Scoring, Website, the Draft, and the End of Season
Meeting. What kind of LeagueThe
first question you need to ask yourself is whether you want a more casual
or competitive league. Nothing
is wrong with either, but to get the most out of this article you will
need to evaluate your intentions before you continue.
Probably the best way to answer your question is by asking yourself
another one: When does the
Fantasy Football season end? A)
The Superbowl; B)For some
leagues Week 13, for others Week 17, but for most leagues Week 16; or C) Trick Question! FF
is always in season! Chances
are, if you answered A or B, your league will be more casual.
In no way am I saying there won’t be true competition or rivalry,
but it’s the psychos that answer C (I say this lovingly, for I, too, am
one of those psychos) whose leagues will be harder to get started as well
as maintain. So, whether you
are in this for fun or you are out to create the ultimate fantasy league,
here are some suggestions. League RequirementsOne
of the most frustrating things for commissioners can be an owner who
doesn’t seem to care about the league.
I have been there myself, having let people join a league who were
not ready or able to participate to the level I had expected.
It was my fault, though. I
failed to communicate what was expected.
So when you’re writing out your rules, go ahead and include
something about Owner Expectations, but at the very least think about it
and communicate it. Some
ideas: 1-
Submitting a starting lineup weekly 2-
Posting regularly on the Message Board 3-
Involvement in FA/Waiver pickups 4-
Attending draft The
more casual the league, the less stringent the requirements will be. Before
I go on to the specifics, there is one reminder I need to say to the
ambitious commissioners and would-be commissioners out there. You don’t have to do it all the first year. Think
long-term. Your goal should be to hook your owners with something fun
and exciting the first year and to improve on what you’ve got each year.
Everything you do should be done well.
Taking on too much the first year may be harmful in the long run.
So pace yourself and have fun!
As commissioner, you get most of the work, so don’t make this a
second job that you will soon resent.
Enjoy the process and allow your league to develop. Types of Leagues
Re-draft – Every year brings a clean slate.
All players are re-entered into the draft.
Keeper - Teams
either must or may keep players from year to year. How many players
and how long you can keep them varies from league to league. Dynasty
– All players are kept from year to year.
Roster changes only occur through trades,
free agency, the Rookie Draft, or a supplemental FA draft. Contract
- Contract leagues
usually have auctions to select teams and then sign their players
to contracts based on a pre-determined salary cap. If
this is your first time being a commissioner and/or most of your owners
are new to FF, I strongly suggest you start with a re-draft league.
It is easier to build momentum as a league because of the interest
and excitement of the draft (which I’ll talk about later on).
Also, re-draft leagues survive owner turnover much easier than
other types of leagues. League Management
The first major decision you have to make is whether to run your
league on paper, on an internet site, or with a scoring program.
If you have the time to add up every score from the newspaper each
week, go for it, but this option is not a reasonable one for most people.
The advantages of an internet-based league are that they keep track
of all FA pickups and trades and do all of the scoring for you.
The commissioner simply sets up the league,
find owners, and enters the rosters after the draft. (note: some
internet leagues do not allow you to have a live draft.
Instead, each owner submits a player list and their computer
performs a draft based on each owners lists, giving them best available
player at each pick.) Most
internet-based leagues have Message Boards for talking smack.
Unfortunately, the free leagues rarely give you the opportunity to
customize your scoring system and often seem to generic and lack
individuality. If you and
your owners are new to FF, this may be the perfect place to wet your feet.
(It’s where I started out.)
There are internet based leagues that cost money and allow you more
liberty in your scoring system and notes from the commissioner and such.
Most people that opt for these leagues would be considered serious,
because of the financial investment (usually, though, it costs less than
10 bucks/owner, so it’s not that bad), but not psycho commissioners. Your psycho commish usually creates a custom web-site for his league. When our local league reached this stage, I viewed every single one of the customer sites at FFLM.com (a few hundred of them!) looking for ideas. If you are going to create a website for your league, you will want a scoring program that will organize your league and make your life much, much easier. We use FFLM, but there are many out there that are used and loved by their customers. My advice in choosing one is to hop on the message board here and ask what people use, what they think about them, and for a web address so you can see the format and various reports of that program. Lineups
The typical lineup consists of 1QB, 2RB, 2WR, 1TE, 1K and
1Defense/Special Teams. There
are many variations. Probably
the most common is making the TE optional and starting a 3rd WR
(TE count as WR). Some
leagues give owners the options of different lineups, while others have a
required lineup. I prefer a
set lineup, but know many people who like the options.
Remember, some free sites give the owner lineup options and
others do not. Some
lineup options you may like: 1QB,
1RB, 3WR, 1TE, 1K, 1DEF/ST 1QB,
1RB, 4WR, 1K, 1DEF/ST 1QB,
3RB, 2WR, 1K, 1DEF/ST You get the idea.
It is important to remember that usually these lineups are used
only as options that an owner can choose from.
If your league is going to have set lineups, you should use the
typical lineup with TE or 3WR instead. Scoring There
are two basic scoring systems: Performance
and Scoring (or TD only leagues). The
first gives points for both yardage and TD scored.
The second only gives points for TD.
I prefer the first. A
basic scoring system would be as follows (options are unlimited, but some
more common ones are listed in parenthesis): TD Rush/Rec – 6pts
(bonus for length of TD) TD Pass – 4pts
(6pts…bonus for length of TD) Rush/Rec Yards –
1pt/10yds ex. 10-19yds = 1pt (some leagues give fractional points --
.1pt/1yd) Pass Yards –
1pt/25yds (many leagues give 1pt/20yds) 2-pt Conversion Rush/Rec/Pass
– 2pts FG – 3 pts (missed FG
= negative pts; some scoring systems give more points for longer FG) Extra Point – 1pt
(-1/miss) INT (Offense) = -2 Fumble (Offense) = -2 Defensive
scoring usually differs more from league to league. Special teams is generally lumped together with defense,
however some leagues draft different teams for defense and special teams,
while others draft individual defensive players.
Here are some things you need to decide on for scoring defense: 1-
Team or individual players (Team is much easier) 2-
If Team, do you want to draft DEF and ST together or separately (I
recommend together) There are two
main routes for defensive scoring. The
most common includes points for sacks, turnovers, TD, safeties, and
shutouts. Some leagues score
only for TD, yards against, and points against.
The reasoning behind the latter is that turnovers end drives and
limit offensive yards and points against.
Sacks are counted against a team’s passing yards, so they, too,
are accounted for in yards against. I
am involved in both types of leagues, but I prefer the second option. Here are two customizable scoring charts:
If
you choose to use individual players, I suggest you draft more than just
1DL, 1LB, 1DB. Many leagues
work this way, but each team ends up with a pro-bowler at each position,
so there’s no real strategy. Go
with 4DL, 3LB or 3DL and 4LB and 4DB.
Your scoring system should account for Tackles, Sacks, INT,
Safeties, TD, Fumbles Caused, Fumbles Recovered, and Passes Defended. Website If
you are going to make a website for your league, again I suggest that you
not try to reinvent the wheel. Snoop around for a while.
Visit as many league websites as you can. And bookmark the ones you
like. Remember, cut and
paste is your best friend! Email
the webmasters and ask questions. You
will find that most people will be flattered that you are asking and will
help you get started in any way that they can. You
can do almost anything to your site.
We had owner pages w/pictures and profiles on year, sound clips,
weekly polls, the works! Without
a doubt, though, the most important tool is a message board.
Many FF sites will host your board for free, and there are plenty
of free hosting sites that do a decent job.
Hint: The message
board will become whatever you make of it, so SET THE PACE!! The DraftTo
me, the live draft is what
makes a local league special. It
is also the best way to gain momentum and build excitement for your
league. If you really want to
have an awesome local league, you should try to have an awesome draft, and
all it takes to have an awesome draft is a little creativity.
Here are some things to consider: Where?
To a great degree, what you can do depends on where you hold your
draft. Living rooms are fine,
but a big conference room is better.
Some people rent conference rooms at hotels.
They’re usually not too expensive and can be set up to meet your
needs. Our league runs our
draft at a church. It’s
free, plus we have a sound system and spotlights!
Our first year, we just put tables in a U and kept track of picks
on a dry-erase board. Last
year, we brought in a computer, had a video projector and ran the whole
thing on a 10ftx10ft screen. We
also bought a 12ftx4ft draft board with stickers for each player color
coordinated by position! We
decorated the tables and set them up in a U again with the league trophy
set up in the middle on a pedestal.
When league members entered the room, they were met by Jock Rocks
blaring over the sound system. The lights were all off, except for two spotlights aimed at
the trophy. It’s been eight
months, and people are still talking about it! Many
leagues determine draft position ahead of time.
Each owner in our league is given a wood draft ball to decorate
with a team logo, and we hold our lottery just prior to the draft.
We then sit in draft order and pass a microphone around to make our
picks. This
may sound too complicated or unrealistic for your league.
My point isn’t to brag or discourage you, but to encourage you
that with a little brainstorming and some planning, you can make your
draft into an event that is looked forward to and talked about for months!
One piece of advice that is crucial:
Have someone else run your draft for you.
Running a live draft, no matter how simple it is, and drafting at
the same time is the very difficult.
The draft will be great, but your draft won’t.
Know what I mean? We
had 3 people running ours last year. Feel
free to check out our site: http://members.tripod.com/dvrfootball/home.html
and steal our ideas! There
is a Draft History page with pictures from the draft I just talked about.
If you already have a league and have been reading this for ideas,
I’d love to hear some of the things you have done to make your league
special. Please email me your
ideas or suggestions. End of Season Meeting At
some point during the season, there is sure to be a situation where a rule
or part of the scoring system is challenged.
It is important to state ahead of time how you will handle these
issues. I suggest that you
keep track of them and have an end of the season meeting. At
that meeting you should give out awards, cast a vision for next year (let
them in on your new ideas), discuss issues that came up over the season
and have an open forum to talk about scoring, rules, etc. It
can sometimes be difficult to remember that, while you may have created
the league and run the league, and while you have
certainly put the most time into the league, that this is their
league, too. So keep your
ears open to what they say and don’t ignore the majority opinion even
though you may not be in agreement. I get the most of my fun in our local league out of seeing
everyone else enjoying the draft, website, etc. Of course, I want to win, but if I just wanted to win, I’d
put all my time into my team and leave all the other commissioner duties
to someone else. No, I want
to run a league that is awesome! If
you have grand aspirations like me, you are probably daydreaming right now
about how you could make your league even better than mine.
Great! I really hope you succeed!
Most people won’t put in the time or effort that I have put into
my league. That’s ok, too.
My advice to all of you is to pick and choose what you want to do
and then do those things well. Above
all, enjoy the process of creating a league. Be
creative. Ask for advice.
And remember: Cut and
Paste!
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